Entry tags:
we've got magic to do, just for...
[You awake in an unfamiliar bed.
It’s not uncomfortable per say but it’s certainly not yours. In the dim light around you the room strikes a second chord of unfamiliarity. On a far wall there is a wide banner hanging from the wooden ceiling beam, designating the color of your dorm and the dorm name smack in the middle: Evocation, Illusion, Abjuration, or Conjuration. Printed at the top and bottom of each banner is another name: The Thanatos Institute for the Advancement of Sorcery and Spellcraft.
The dormitories all contain 3 sets of bunk beds, blankets color-coded to the appropriate dorm color. Each bunk bed set has a chest at either end to keep your belongings, along with one bookcase per dorm and a clawfoot tub/ shower tucked away behind a door. Each trunk is individually labeled with a name, the name of one of the people in the bunk bed it flanks. The key to each one tucked away on your person when you awaken; inside the trunks you will find two fresh changes of clothes, basic hygiene items and your transmitter. They’re small, easily fitting in the palm of a hand, and are fitted with a glittering gem on top that matches the user’s assigned dormitory. At a glance it seems like a normal compact mirror, but upon first touching the glass it activates, illuminating the apprentice profiles instead of the beholder’s reflection. And that’s just one of the many things it can do.
The hallway outside the dorms is wide and tall, made of cold gray stone. The hall goes on until you reach the stairs that go up to a higher floor and down to a lower one. Whichever way you choose it becomes quickly clear where you are: a tower made of stone and wood and grand in every meaning of the word except quality.
Down in the Entrance Hall there is space for everyone to gather where massive doors stand unguarded but are tragically locked tight. Posted on the wall next to the doors, encased on a poster-sized glass frame and written on slightly yellowed parchment, are a set of rules.
For all intents and purposes it looks like you’re trapped- but at least you’re not alone.]
It’s not uncomfortable per say but it’s certainly not yours. In the dim light around you the room strikes a second chord of unfamiliarity. On a far wall there is a wide banner hanging from the wooden ceiling beam, designating the color of your dorm and the dorm name smack in the middle: Evocation, Illusion, Abjuration, or Conjuration. Printed at the top and bottom of each banner is another name: The Thanatos Institute for the Advancement of Sorcery and Spellcraft.
The dormitories all contain 3 sets of bunk beds, blankets color-coded to the appropriate dorm color. Each bunk bed set has a chest at either end to keep your belongings, along with one bookcase per dorm and a clawfoot tub/ shower tucked away behind a door. Each trunk is individually labeled with a name, the name of one of the people in the bunk bed it flanks. The key to each one tucked away on your person when you awaken; inside the trunks you will find two fresh changes of clothes, basic hygiene items and your transmitter. They’re small, easily fitting in the palm of a hand, and are fitted with a glittering gem on top that matches the user’s assigned dormitory. At a glance it seems like a normal compact mirror, but upon first touching the glass it activates, illuminating the apprentice profiles instead of the beholder’s reflection. And that’s just one of the many things it can do.
The hallway outside the dorms is wide and tall, made of cold gray stone. The hall goes on until you reach the stairs that go up to a higher floor and down to a lower one. Whichever way you choose it becomes quickly clear where you are: a tower made of stone and wood and grand in every meaning of the word except quality.
Down in the Entrance Hall there is space for everyone to gather where massive doors stand unguarded but are tragically locked tight. Posted on the wall next to the doors, encased on a poster-sized glass frame and written on slightly yellowed parchment, are a set of rules.
For all intents and purposes it looks like you’re trapped- but at least you’re not alone.]
Dorm Shenanigans
Earthquake! There's an earthqua--
[his yelling cuts off abruptly with a yelp as, in his attempt to scramble out of bed, Wu failed to realize that he was, in fact, in a bunk bed; probably something he's never seen in his life, much less experienced. So here he goes, falling off the side of the bunk bed. Yeet.]
no subject
[He'd just kind of...wait and see if this weird little guy realized there was no earthquake. Or if his bones were broken. Whichever.]
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Wu down.
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I do not think that reaction was strictly necessary.
1/5
I'll have you know that after falling like that, such a reaction is extremely ne--
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ness...
[he sure is following the length of that armor upwards]
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no subject
5/5
Spirits, don't eat me!!
no subject
Calm yourself and cease with such absurdity. I have no interest in eating you.
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Are you sure. Because I've heard of some ghost stories where some metal bender accidentally imbued life into his creation and then it went around attacking everyone searching for blood. [Wu wtf are you even reading]