Entry tags:
we've got magic to do, just for...
[You awake in an unfamiliar bed.
It’s not uncomfortable per say but it’s certainly not yours. In the dim light around you the room strikes a second chord of unfamiliarity. On a far wall there is a wide banner hanging from the wooden ceiling beam, designating the color of your dorm and the dorm name smack in the middle: Evocation, Illusion, Abjuration, or Conjuration. Printed at the top and bottom of each banner is another name: The Thanatos Institute for the Advancement of Sorcery and Spellcraft.
The dormitories all contain 3 sets of bunk beds, blankets color-coded to the appropriate dorm color. Each bunk bed set has a chest at either end to keep your belongings, along with one bookcase per dorm and a clawfoot tub/ shower tucked away behind a door. Each trunk is individually labeled with a name, the name of one of the people in the bunk bed it flanks. The key to each one tucked away on your person when you awaken; inside the trunks you will find two fresh changes of clothes, basic hygiene items and your transmitter. They’re small, easily fitting in the palm of a hand, and are fitted with a glittering gem on top that matches the user’s assigned dormitory. At a glance it seems like a normal compact mirror, but upon first touching the glass it activates, illuminating the apprentice profiles instead of the beholder’s reflection. And that’s just one of the many things it can do.
The hallway outside the dorms is wide and tall, made of cold gray stone. The hall goes on until you reach the stairs that go up to a higher floor and down to a lower one. Whichever way you choose it becomes quickly clear where you are: a tower made of stone and wood and grand in every meaning of the word except quality.
Down in the Entrance Hall there is space for everyone to gather where massive doors stand unguarded but are tragically locked tight. Posted on the wall next to the doors, encased on a poster-sized glass frame and written on slightly yellowed parchment, are a set of rules.
For all intents and purposes it looks like you’re trapped- but at least you’re not alone.]
It’s not uncomfortable per say but it’s certainly not yours. In the dim light around you the room strikes a second chord of unfamiliarity. On a far wall there is a wide banner hanging from the wooden ceiling beam, designating the color of your dorm and the dorm name smack in the middle: Evocation, Illusion, Abjuration, or Conjuration. Printed at the top and bottom of each banner is another name: The Thanatos Institute for the Advancement of Sorcery and Spellcraft.
The dormitories all contain 3 sets of bunk beds, blankets color-coded to the appropriate dorm color. Each bunk bed set has a chest at either end to keep your belongings, along with one bookcase per dorm and a clawfoot tub/ shower tucked away behind a door. Each trunk is individually labeled with a name, the name of one of the people in the bunk bed it flanks. The key to each one tucked away on your person when you awaken; inside the trunks you will find two fresh changes of clothes, basic hygiene items and your transmitter. They’re small, easily fitting in the palm of a hand, and are fitted with a glittering gem on top that matches the user’s assigned dormitory. At a glance it seems like a normal compact mirror, but upon first touching the glass it activates, illuminating the apprentice profiles instead of the beholder’s reflection. And that’s just one of the many things it can do.
The hallway outside the dorms is wide and tall, made of cold gray stone. The hall goes on until you reach the stairs that go up to a higher floor and down to a lower one. Whichever way you choose it becomes quickly clear where you are: a tower made of stone and wood and grand in every meaning of the word except quality.
Down in the Entrance Hall there is space for everyone to gather where massive doors stand unguarded but are tragically locked tight. Posted on the wall next to the doors, encased on a poster-sized glass frame and written on slightly yellowed parchment, are a set of rules.
For all intents and purposes it looks like you’re trapped- but at least you’re not alone.]
Armory
[...says the obvious kid.]
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Though he does take note the kid is noticeably younger than him. ]
Right? Hmph, they must be afraid of us using it against them...
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[ That is not to say he can't throw a punch. He is just going to try to use all of his options as well... ]
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[ Since Finn's a kid, he definitely cleaned up his sentence a tad. Even if saying 'cut them apart' is basically the same thing. ]
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[ It's really not impossible for him to throw well placed punches and such if need-be, but still!! ]
We will need a little more than that to bring them down, though.
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[and then they can non-lethally throw him in a cell right]
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The key word is "most people".
The Alchemist is not most people and you would do well to remember that. If this pig has access to advanced magic, simply flailing around our fists isn't going to put an end to this nonsense.
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Most pigs are super nice.
[Priorities.]
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[ Which is a nice thing to say, of course. ]
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Regardless, someone being compared to a pig isn't a compliment, so I don't care either way. Unless you've better ideas for what other names to call our captor.
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[You are being very narrow-minded right now.]
I was mostly gonna call him 'dead meat'.
[He hits a fist into his palm.]
...or like- I dunno. Donkus Maximus. Like the king of donks.
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[ Felix doesn't quite care that he is. ]
...I think "dead meat" will suit him well, actually.
Donkus Maximus still manages to somehow make him sound too fancy for my liking.
[ Apparently this is happening now. He is serious about "dead meat" being a good insult nickname. ]
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[This is true, he doesn't want to give the Alchemist too much dignity.]
Professor Nerdenheimer.
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Which, shut up, he's not laughing. ]
Professor Nerdenheimer?
[ Of all the things this is what he finds funny. ]
...Yeah, that's a good one.
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Okay, now you do one. Y'gotta have a lot of them, in case the fight's super long.
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[ He pauses. He thinks the first two are good ones, but it feels like they're still missing something, hmmm... ]
The Alchemitrash.
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Alchemitrash, nice. Cause he's garbage.